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GAAHH! Making a star..
#330467
06/27/10 19:12
06/27/10 19:12
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Joined: May 2010
Posts: 22
Matt_UK
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Newbie
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OP
Newbie
Joined: May 2010
Posts: 22
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Hi guys! I'm using the Free Edition of Gamestudio, and need to make a star (being viewed from outer space). Now, this would be perfectly possible (maybe?) in the commercial and pro editions (shaders FTW), but I don't exactly have any money at the moment  . So far, I have a white sphere and a load of particle emitters. Now this would be perfectly fine on a top of the line graphics-based pc, but on the average user's this causes the game to slow down and eventually stop. And now, for the question, is there a way to make the sphere shimmer (but now violently vibrate, which would happen if I constantly increased/decreased the x/y/z values) from a distance and also emit light? I have tried creating just a large particle emitter to simulate a 'sun', but this still slows down the pc and doesn't look right when viewed from different angles. Sorry for the large post... needed to describe my situation  . Regards, Matt.
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Re: GAAHH! Making a star..
[Re: Widi]
#330492
06/27/10 21:10
06/27/10 21:10
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Joined: May 2010
Posts: 22
Matt_UK
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Newbie
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Posts: 22
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Thanks! And one more question, is it possible to create 'flames' with the particle emitter (or shader)?
Last edited by Matt_UK; 06/27/10 21:14.
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