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d3d_automaterial=1; #29286
06/19/04 20:17
06/19/04 20:17
Joined: Jun 2004
Posts: 524
Germany/Nürnberg
Juppp Offline OP
Developer
Juppp  Offline OP
Developer

Joined: Jun 2004
Posts: 524
Germany/Nürnberg
d3d_automaterial=1;

when will it be public ? :/

or is there some workaround for it for non-beta-testers ??

Re: d3d_automaterial=1; [Re: Juppp] #29287
06/19/04 22:16
06/19/04 22:16
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
Should already be avaiable in the latest public version.

Re: d3d_automaterial=1; [Re: Alexander Esslinger] #29288
06/19/04 22:32
06/19/04 22:32
Joined: Jun 2004
Posts: 524
Germany/Nürnberg
Juppp Offline OP
Developer
Juppp  Offline OP
Developer

Joined: Jun 2004
Posts: 524
Germany/Nürnberg
hmm, but not for the trial edition i guess ? :/

Re: d3d_automaterial=1; [Re: Juppp] #29289
06/20/04 00:15
06/20/04 00:15
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
Yes, the trial version is pretty old.

Re: d3d_automaterial=1; [Re: Alexander Esslinger] #29290
06/23/04 23:52
06/23/04 23:52
Joined: Aug 2002
Posts: 375
Germany
Salva Offline
Senior Member
Salva  Offline
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hallo!

Ich habe die letzte version update commercial, und habe probiert die d3d_automaterial=1
vor der main function wie in eine shader tutorial angegeben war, und die engine meldet eine fehler : unknown keyword!?

mfg.


Salva

Re: d3d_automaterial=1; [Re: Salva] #29291
06/24/04 00:26
06/24/04 00:26
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
Welche Version hast du denn genau?

Re: d3d_automaterial=1; [Re: Alexander Esslinger] #29292
06/24/04 02:34
06/24/04 02:34
Joined: Aug 2002
Posts: 375
Germany
Salva Offline
Senior Member
Salva  Offline
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hi Alex!

Die version 6.22


mfg.

Salva

Re: d3d_automaterial=1; [Re: Salva] #29293
06/24/04 06:30
06/24/04 06:30
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
Ich hab gerade nochmal nachgeguckt, und es scheint wirklich so, als ob d3d_automaterial in der public beta noch nicht unterstützt wird, wovon ich bis jetzt fest überzeugt war.

Vielleicht bin ich im Moment auch einfach wegen dem Fußballspiel zu frustriert, ich guck mir das morgen nochmal an.

Re: d3d_automaterial=1; [Re: Alexander Esslinger] #29294
06/24/04 09:34
06/24/04 09:34
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Brauchst nicht zu gucken. Ich bin kein BETA Tester und bei mir klappen Pixel und Vertex Shader wunderbar. Hab zum Beispiel den Code für die Detailtextures auf der Levelgeometrie ohne Probleme ausführen können.


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