Hi,
there with lite-c a option or way to save a modified morph-model or mesh as a mdl-file, from runtime to harddrive? I had the idea of a tool similar to MAKE_A_HUMAN. It`s easy with a simple model to save vertex vectors variables to a vector1,2,3.. in asc files. But is there an option in the future of the engine to export any md7-files at Runtime? If yes, the model/animation artists of us can make great Tools similar to Facemaker or Make_a_Human for this Engine and with this Engine...
bad english, sorry