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using VS2008 or 2010 to get Lite-C intellisense #337543
08/11/10 16:22
08/11/10 16:22
Joined: Sep 2005
Posts: 24
F
freeflyklown Offline OP
Newbie
freeflyklown  Offline OP
Newbie
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Joined: Sep 2005
Posts: 24
Hi,

is it possible to use VS2008 or VS2010 instead of SED to program in GS? If so, will autocomplete/intellisense work then? How do I set it up so I can use VS as my "script editor"?

Thanks

Andi

Re: using VS2008 or 2010 to get Lite-C intellisense [Re: freeflyklown] #337571
08/11/10 20:39
08/11/10 20:39
Joined: Jan 2002
Posts: 214
United Kingdom
Rav Singh Offline
Member
Rav Singh  Offline
Member

Joined: Jan 2002
Posts: 214
United Kingdom
You can programme using Visual Studio (see the documentation under Gamestudio SDK section), it's possible to control engine scripts and even write entire games in C++ if you know hwat you are doing.

However, the SDK looks cumbersome to program (at least to me it is) and I am waiting for them to implement DLL functionality in LiteC ... it will be much easier to wrap the engine using this way.

As for intellisense/autocomplete I cannot answer that as I don't use Visual Studio.

Re: using VS2008 or 2010 to get Lite-C intellisense [Re: Rav Singh] #337613
08/12/10 01:30
08/12/10 01:30
Joined: Mar 2002
Posts: 1,774
Magdeburg
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FlorianP Offline
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FlorianP  Offline
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Joined: Mar 2002
Posts: 1,774
Magdeburg
As intellisense supports C and lite-c is pretty similar u can use it.
Just write ur programm in VC and set the compiler to only use the acknex.exe and no VC-compiling. (or just start ur programm from WED)


I <3 LINQ

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