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render events #337668
08/12/10 12:08
08/12/10 12:08
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Hi,
it would be cool if you could add the following render events:

  • event just before the first render_sky is called (before anything is drawn at all)
  • event after the last render_entities (after alls views are drawed)
  • event after all panels, view entities, text, draw_() are drawn



www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: render events [Re: ChrisB] #337699
08/12/10 16:16
08/12/10 16:16
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Hey ChrisB, AFAIK the sky is actually rendered after everything else (or at least after the opaque stage). I don't know if you've ever seen errors where transparent objects don't appear to have any sky seen through them because you used a transparent shader in the opaque stage.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: render events [Re: JibbSmart] #337700
08/12/10 16:27
08/12/10 16:27
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Yes skycubes etc are rendered after all opaque objects, but the render_sky event is triggered in the beginning of each view before anything else is drawn.


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: render events [Re: ChrisB] #337732
08/12/10 21:38
08/12/10 21:38
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Okay, fair enough.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!

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