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Sprite ... #29821
07/02/04 23:17
07/02/04 23:17
Joined: Jun 2004
Posts: 21
SLOVAKIA
AndyGFX Offline OP
Newbie
AndyGFX  Offline OP
Newbie

Joined: Jun 2004
Posts: 21
SLOVAKIA
I don't know why when I use sprite (from WED) in level and I have flags setting to flare and I use Player Biped wdl for player, after running level sprite is as billborad and is't faced to screen?

Re: Sprite ... [Re: AndyGFX] #29822
07/05/04 17:31
07/05/04 17:31
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
The "Flare" flag does in no way influence the orientation of a sprite. You have to use the "facing" flag.


Always learn from history, to be sure you make the same mistakes again...
Re: Sprite ... [Re: Uhrwerk] #29823
07/06/04 21:50
07/06/04 21:50
Joined: Jun 2004
Posts: 21
SLOVAKIA
AndyGFX Offline OP
Newbie
AndyGFX  Offline OP
Newbie

Joined: Jun 2004
Posts: 21
SLOVAKIA
Hmm. Yes. So it work, but setting this as action for sprite isn't user friendly. Thx.


Moderated by  HeelX, Spirit 

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