i have A6 Extra when i changed the settings for fog my whole level went black and when i changed it back to default settings it is still the same ( BLACK) Any ideas on how to get it to default lighting anyone? i really would hate to redo the whole level i put weeks into it and the compile time is unreal
Recompile or save-as first, then recompile. The whole level should not have gone black, so perhaps your light calculations may need to be updated. In any event, rebuilding should have fixed the prob. Cheers.
I don't know if it is in 6.22 still so, but in 6.11.4 I had to have min. 1 dynamic light in the Level, otherwise the fogmap really was messed up and was with 100% fog layed over the level, but kind of depending on the camera angels and sometimes only partially, really strange. Maybe you wanna have a try on that.