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Multiplayer does only work local #343122
10/03/10 20:46
10/03/10 20:46
Joined: May 2010
Posts: 63
J
JohnnyIsDutch Offline OP
Junior Member
JohnnyIsDutch  Offline OP
Junior Member
J

Joined: May 2010
Posts: 63
Hello all,

I have a problem.
if i test the multiplayer demo of workshop 25 local then i can connect to the server, but as i try it with some body else then, they cannot connect to the server, i connect on port: 2300

can you tell my wath i can do?

i use 3dgs a8

Re: Multiplayer does only work local [Re: JohnnyIsDutch] #343129
10/03/10 21:18
10/03/10 21:18
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Port forwarding is the keyword.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Multiplayer does only work local [Re: WretchedSid] #343209
10/04/10 14:11
10/04/10 14:11
Joined: May 2010
Posts: 63
J
JohnnyIsDutch Offline OP
Junior Member
JohnnyIsDutch  Offline OP
Junior Member
J

Joined: May 2010
Posts: 63
i did this on port 2300 but it doesnt work.

Re: Multiplayer does only work local [Re: JohnnyIsDutch] #343216
10/04/10 14:48
10/04/10 14:48
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
User
SchokoKeks  Offline
User
S

Joined: Nov 2002
Posts: 913
Berlin, Germany
Make sure you forwarded the port 2300 not for the TCP but for the UDP protocol.

since you use A8, port 2300 should be enough. A7 also needed port 6073 (UDP) to be forwarded.

Re: Multiplayer does only work local [Re: SchokoKeks] #343217
10/04/10 15:01
10/04/10 15:01
Joined: May 2010
Posts: 63
J
JohnnyIsDutch Offline OP
Junior Member
JohnnyIsDutch  Offline OP
Junior Member
J

Joined: May 2010
Posts: 63
i did forward port 2300 for tcp/udp i forward port 6073 if i have done my homework frown


Edit

i did test it but it doesnt work, i have the acklogs:
Server:
Quote:
Log of A8 Engine 8.02.0 run at Mon Oct 04 17:47:46 2010
Johnny on Windows NT/2000/XP version 5.1 Build 2600
Options script25_2.c -cl -ip 94.212.202.64 -sv -diag -tc
App: C:\Program Files\GStudio8\acknex.exe in C:\Documents and Settings\Johnny\Mijn documenten\Downloads\litec_samples\litec_samples\workshop25\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Trial Edition V8.02.0 - Jul 27 2010
Development version
13 days left

Mouse found
Realtek HD Audio output opened
ATI Mobility Radeon X1400 pure T&L device 1ff9 detected
D3D device ATI Mobility Radeon X1400 1ff9 selected.
ackphysx.dll opened
ackwii.dll opened
Compiling SCRIPT25_2.C - [Esc] to abort........... 0.974 sec
Running SCRIPT25_2.C.
LocalClient joined
Starting server... prive-468d7f651 192.168.1.2 i
Main started at 6.6
Main started at 6.803
def_startup started
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 362 MB
Main loop at 7.204
LevelInit at 7.204
0 entities 0 cameras 0 lights 0 sounds 0 paths
0 lmaps 1 textures 556 verts 552 faces...ok
LevelReady at 7.278...
Server started at 7.790
Client started at 7.793.
1st frame with 362 MB. at 7.964


Client:
Quote:
Log of A8 Engine 8.02.0 run at Mon Oct 04 17:48:29 2010
Johnny on Windows NT/2000/XP version 5.1 Build 2600
Options script25_2.c -cl -ip 94.212.202.64 -diag -tc
App: C:\Program Files\GStudio8\acknex.exe in C:\Documents and Settings\Johnny\Mijn documenten\Downloads\litec_samples\litec_samples\workshop25\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Trial Edition V8.02.0 - Jul 27 2010
Development version
13 days left

Mouse found
Realtek HD Audio output opened
ATI Mobility Radeon X1400 pure T&L device 1ff9 detected
D3D device ATI Mobility Radeon X1400 1ff9 selected.
ackphysx.dll opened
ackwii.dll opened
Compiling SCRIPT25_2.C - [Esc] to abort........... 0.281 sec
Running SCRIPT25_2.C.
Searching for servers... no server found
Disconnect
2 objects
Main started at 11.592
Searching for servers... no server found
Disconnect
Client43196 joined
Starting server... failed
Disconnect
def_startup started
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 354 MB
Main loop at 21.631....
1st frame with 354 MB at 21.632
Normal exit at 27.289
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,nexus..ok
A8 Engine - Trial Edition V8.02.0 - Jul 27 2010
(c) Conitec - www.3dgamestudio.com
13 days left
Close window at 27.540


i hope you can help my with this.

Last edited by JohnnyIsDutch; 10/04/10 15:53.

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