Couple of questions on this guys... Im to lazy to test ATM...
1> Setting a sprites pan to NOT zero stops auto-face-camera. What does pan=360; do?
2> Placing a sprite in WED... Is is NATURALLY an obstacle? Or are sprites by default PASSABLE?
And can you turn its PASSABLE off?
(I thought sprites had no mesh and therefore could not collide with anything except other sprites...)