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Please, help me! What's the problem? #30735
07/19/04 23:14
07/19/04 23:14
Joined: Jul 2004
Posts: 13
H
huni Offline OP
Newbie
huni  Offline OP
Newbie
H

Joined: Jul 2004
Posts: 13
Hi!
I have a question about the blending of Model!
I made a skin texture like below picture!
Also it is save as TGA file format!


However it is not blending in the model!
Look at the head-hair of this skin.
And compare the below model.
Blending function is not working in this model.


Please could you let me know how the blending function is applied in skin ?

Best regards.

jaehun

Re: Please, help me! What's the problem? [Re: ] #30737
07/19/04 23:55
07/19/04 23:55
Joined: Jul 2004
Posts: 13
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huni Offline OP
Newbie
huni  Offline OP
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H

Joined: Jul 2004
Posts: 13
Thx for ur relpy!
However, It can't work in WED.
When you made a tree models, did you saved as a TGA file format and did you made a black color for blending?

Re: Please, help me! What's the problem? [Re: huni] #30738
07/20/04 03:20
07/20/04 03:20
Joined: Nov 2002
Posts: 1,342
WizRealm Offline
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WizRealm  Offline
Expert

Joined: Nov 2002
Posts: 1,342
No no it can't work in either med or wed. Place it in a level then build and run the level. The reason your not seeing results is because of being in med. If you don't have any code applied in wed that's the problem. And why can't you just color in the rest of the forehead tan and get it over with?

Re: Please, help me! What's the problem? [Re: WizRealm] #30739
07/20/04 16:49
07/20/04 16:49
Joined: Jul 2004
Posts: 13
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huni Offline OP
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huni  Offline OP
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Joined: Jul 2004
Posts: 13
Thx for ur kindness.
I know that the simple way to solve above problem is to color in the rest of the forehead tan.
However I have a plan to chang skin in the level, for example below clothes is changing into short pans etc.
Thus I have to solve alpha blending problem in the level.
Is there any code in script to enable the alpah-blending on or off?
If you know any solution of alpha-blending, please let me know sample code.
I say to you thank again!
Have a nice day~


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