I have looked for a long time for an option such as key_released but have seen nothing in 3DGS. How can I make something happen when a key is released??? PLS HELP!
so for example if I want my plane to tilt to 0 (my.tilt=0;) once the player lets go of key_a how can I make that happen. I know its easy but I just cant get to find the right stop for the part.