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Way's how to make collision work right..? #351797
12/28/10 16:20
12/28/10 16:20
Joined: Sep 2010
Posts: 82
P
peteredlin Offline OP
Junior Member
peteredlin  Offline OP
Junior Member
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Joined: Sep 2010
Posts: 82
Hello i have experiementated with the physics engine and simple shapes but now i want to do more advanced stuff.

I am new to this so i dont know where to start thats why i ask a couple of questions:

-how to combine cube's to make a more complex collision shape?

-how to make a non physical .mdl a child of a collision shape?

All help is welcome,

Re: Way's how to make collision work right..? [Re: peteredlin] #351799
12/28/10 16:25
12/28/10 16:25
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Why do you open another topic while your old one is still alive?!


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Way's how to make collision work right..? [Re: Superku] #351801
12/28/10 16:27
12/28/10 16:27
Joined: Sep 2010
Posts: 82
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peteredlin Offline OP
Junior Member
peteredlin  Offline OP
Junior Member
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Joined: Sep 2010
Posts: 82
Yes you are right i shouden't have opened another toppic, maby i better edit the old one. Sorry


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