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Wide screen in WED 7.50 #355063
01/24/11 14:28
01/24/11 14:28
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Hello,

I am trying to put together my old project that's using C-Script (and WED 7.50) & I was thinking about the ways to have 'fake' wide screen:)

If I add video_set(1280, 720, 32, 1) & put higher value to camera.arc I get something that could be considered similar to wide screen, but what is missing is a way to zoom the camera view a bit. Is there any way to zoom the image through piece of code or ppe?


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Wide screen in WED 7.50 [Re: Ganderoleg] #355112
01/24/11 18:10
01/24/11 18:10
Joined: Jan 2011
Posts: 120
United States
Logan Offline
Member
Logan  Offline
Member

Joined: Jan 2011
Posts: 120
United States
camera.c contains code on how to zoom the camera with the mouse wheel... I don't know what the code is, or if it would work for you, but you can take a look at that.

Re: Wide screen in WED 7.50 [Re: Logan] #355114
01/24/11 18:21
01/24/11 18:21
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Hey your right!:D Unfortunately I can't use Lite-C except in form of PPE's but I remember that there was a code for sniper rifle in C-Script somewhere that I could try to use in order to zoom the view:) Thanx for the idea:)


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<


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