Let's say you have an action that says if(my.skill1==1) do_something; if(my.skill1==2) do_a_different_thing;
In WED, when you assign the action to that entity, you can set the skills and that way help tell the function what to do. It's a way to kinda change and make functions more flexible on-the-go.
Re: Skill in SED AND WED
[Re: Logan]
#355193 01/25/1109:2801/25/1109:28