That's not a question you'd ask the developers. Be patient until someone answers your (old) question.
I am sorry if so but using new entmove.c you have to manually check if the entity reached the angle by using wait_for which freezes the whole thing till it reaches the angle and i thought it is worth to mention to developers so they can come up with a work around with it?
Btw I've already told you how to avoid freezing your while loop by waiting for things to finish.
But Superku that technique doesn't work with it or maybe i couldn't get it. Can you please give me an example to use ent_faceto with wait_for inside a loop without freezing other functions inside that loop? Thank YOu