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water reflection #31462
07/30/04 07:18
07/30/04 07:18
Joined: Mar 2004
Posts: 70
M
Matan_Golan_A6 Offline OP
Junior Member
Matan_Golan_A6  Offline OP
Junior Member
M

Joined: Mar 2004
Posts: 70
hi,
i trying to make water reflection...
but i cant make it.
can i use the mirror for tetrien???
i have pro so dont worry

Re: water reflection [Re: Matan_Golan_A6] #31463
07/30/04 07:35
07/30/04 07:35
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Most likely you would want to use a shader to make reflective water, but shaders are only available in the latest version of 3D GameStudio Pro. What is the version number of 3D GameStudio Pro that you have? You can find out by opening WED and clicking on HELP>ABOUT.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: water reflection [Re: Matan_Golan_A6] #31464
07/30/04 15:41
07/30/04 15:41
Joined: Apr 2004
Posts: 40
USA
Z
Zellio Offline
Newbie
Zellio  Offline
Newbie
Z

Joined: Apr 2004
Posts: 40
USA
Don't you mean mirrors ? Shaders are available for both commericial and pro, but mirrors are only available for pro, so you couldn't do it...


asus P5b/e6400@2.6/2 gigs ddr2 800/8800 gtx/g5/g15/3 hdds 500 gigs/2407 wfp/750 watt pc power & cooling psu/Jbl E30/Onkyo Tx-8011 Receiver/x-fi xtremegamer/photo printer/dell trinitron 17" monitor
Re: water reflection [Re: Zellio] #31465
07/30/04 17:56
07/30/04 17:56
Joined: Nov 2003
Posts: 1,267
ef
C
Christoph_B Offline
Serious User
Christoph_B  Offline
Serious User
C

Joined: Nov 2003
Posts: 1,267
ef
Yes, mirrors are available in pro, but only for map entities which consist of level geometry, not for models and terrains. for those you ned a shader and shaders are only supported in A 6.22

Last edited by CHB2; 07/30/04 17:57.

sef
Re: water reflection [Re: Christoph_B] #31466
07/30/04 20:03
07/30/04 20:03
Joined: Mar 2004
Posts: 70
M
Matan_Golan_A6 Offline OP
Junior Member
Matan_Golan_A6  Offline OP
Junior Member
M

Joined: Mar 2004
Posts: 70
i have Pro 6.22 with pixel & vertex shader,
but the manual dont have much information about it there is kind of toturial about this subject??

Re: water reflection [Re: Matan_Golan_A6] #31467
07/30/04 20:52
07/30/04 20:52
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
do you have the lastest manual? if no like( on the top of the manul 1st page it must say 6.2)
you can download it here:
MAnual 6.2
And then its the 1st link (of manual sector (with a book)).. you will see

Last edited by Unknot; 07/30/04 20:53.
Re: water reflection [Re: MMike] #31468
07/31/04 05:25
07/31/04 05:25
Joined: Mar 2004
Posts: 70
M
Matan_Golan_A6 Offline OP
Junior Member
Matan_Golan_A6  Offline OP
Junior Member
M

Joined: Mar 2004
Posts: 70
i didnt ment to that i want an exmple for this usage...
not the functions explation

Re: water reflection [Re: Matan_Golan_A6] #31469
07/31/04 07:45
07/31/04 07:45
Joined: Sep 2003
Posts: 407
inside to my
er_willy Offline
Senior Member
er_willy  Offline
Senior Member

Joined: Sep 2003
Posts: 407
inside to my
your need wait for a6.23, and put a enviment cube sader in PH_WAVE entitie

Re: water reflection [Re: er_willy] #31470
07/31/04 11:29
07/31/04 11:29

A
Anonymous
Unregistered
Anonymous
Unregistered
A



It's not 6.23 but 6.3.

Re: water reflection [Re: er_willy] #31471
08/01/04 06:29
08/01/04 06:29
Joined: Mar 2004
Posts: 70
M
Matan_Golan_A6 Offline OP
Junior Member
Matan_Golan_A6  Offline OP
Junior Member
M

Joined: Mar 2004
Posts: 70
i think that A6 2.3 Water effect its just for Waves
there for PH_WAVE its belong to phyiscs not to shading
if someone have a code with some commets about shding water or shading something else can please write it here or give me link

regreds,
Matan

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