Hi everyone Can I use the 3dgs as an effective 2d engine or do you recomned something else. I'm talking about rotating sprites, 2d collisions, etc... Thanks in advance
Re: Use as 2d engine, Can I?
[Re: monchito]
#360025 02/21/1113:5602/21/1113:56
if you wan't to do an old school 2d project (pixel accurate collisions,...) then gamestudio and other 3d engines are not so great. i would use a dedicated 2d engine.
if you mean 2d kind of like little big planet and similar games... yes, sure!