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destructible terrain #362609
03/08/11 21:00
03/08/11 21:00
Joined: Mar 2011
Posts: 2
COMPILER09 Offline OP
Guest
COMPILER09  Offline OP
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Joined: Mar 2011
Posts: 2
how to make destructible terrain in 3d like this:
Youtube

Re: destructible terrain [Re: COMPILER09] #362620
03/08/11 21:12
03/08/11 21:12
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
I guess, thats not a terrain, thats a bitmap.


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Re: destructible terrain [Re: TheShooter] #362622
03/08/11 21:15
03/08/11 21:15
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
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Widi  Offline
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Joined: Aug 2007
Posts: 1,922
Schweiz
Yes, i think that too. You can do that with pixel_for_bmap and pixel_to_bmap functions. Use 2 bitmaps, one for the back and one for the "terrain". The terrain should be have a alpha channel. If a bomb explode set all pixels alpha in a circle around this pos to fully transparent.

Last edited by Widi; 03/08/11 21:20.

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