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Re: ERROR E355 - Startup Failure
[Re: TerraSame]
#368446
04/25/11 13:46
04/25/11 13:46
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Joined: Apr 2007
Posts: 125 Brazil - São Paulo
Ericmor
OP
Member
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OP
Member
Joined: Apr 2007
Posts: 125
Brazil - São Paulo
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Great, TerraSame! Hey... Here's what you do... Simply look in your directory for a file with the ".wdf" file extention such as "YourProjectName.wdf"
That´s EXACLY what i wanted! Thank you! It worked! ...and now, i can see what´s the first engine error is:
<enable_polycollision=2>
FORMAT1.wdl 336.0 (): Parameter unknow enable_polycollision
Script error
Engine shutdown
Normally, i would go straight to the instruction and disable it, or check for a new version, but... Hmmm... thinking on re-name ALL .wdl files into .c files and slowly debug each error that will popup. God, i HATE SYNTAX CHANGES!!!! Thanks once again!
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Re: ERROR E355 - Startup Failure
[Re: Ericmor]
#368544
04/26/11 10:43
04/26/11 10:43
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Joined: Feb 2010
Posts: 68
mireazma
Junior Member
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Junior Member
Joined: Feb 2010
Posts: 68
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Sorry to jump in but I get the same error and I didn't use SED at all. All I did was adding primitives in WED (doing the simple house tutorial). After a couple of builds and runs all of a sudden it popped this error - E355 saying it can't open WED.C and it stuck like that ever since.
ERROR in communism.cpp, line 0: #include<god.h> was fatally missed.
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