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Several lesser 'things' #370170
05/11/11 12:19
05/11/11 12:19
Joined: Mar 2010
Posts: 75
YellowAfterlife Offline OP
Junior Member
YellowAfterlife  Offline OP
Junior Member

Joined: Mar 2010
Posts: 75
  • VIEW example code suggests to use 'fog' variable, which is not supported.
  • Several VIEW variables still link to that non-existent 'fog'.
  • Predefined materials start with 'mtl_', but in the contents and index these are named 'mat_..' (which is used as prefix for all matrix functions, making it harder to find these).



Unfortunately, I've not worked with 3dGS for a while now, but it was fun
Re: Several lesser 'things' [Re: YellowAfterlife] #370295
05/12/11 09:07
05/12/11 09:07
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Thanks, we'll remove the 'fog' variable. mat_ and mtl_ both work for predefined materials.


Re: Several lesser 'things' [Re: jcl] #383993
09/27/11 22:01
09/27/11 22:01
Joined: Mar 2010
Posts: 75
YellowAfterlife Offline OP
Junior Member
YellowAfterlife  Offline OP
Junior Member

Joined: Mar 2010
Posts: 75
Adding to this (because it wouldn't be worth of a new topic):
* Engine command line option '-ta' is un-documented. As fact, I have absolutely no idea, what is it supposed to do. However SED always runs files with it when using 'Test run'.
* COLOR struct (and its components) does not seem to have page of its own and cannot be found via index\search.


Unfortunately, I've not worked with 3dGS for a while now, but it was fun
Re: Several lesser 'things' [Re: YellowAfterlife] #386105
10/28/11 12:36
10/28/11 12:36
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
COLOR, like VECTOR and ANGLE, mentioned at structs page, but it would be fine to all have separate pages for better search, but fortunately using VECTOR and VECTOR* is described on the wiki.


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