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Sound linked to entities? #371721
05/24/11 17:03
05/24/11 17:03
Joined: Apr 2010
Posts: 47
D
Darkmatters Offline OP
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Darkmatters  Offline OP
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Joined: Apr 2010
Posts: 47
Hi all, Just wondered if any one has any insight into linking a sound to an entity, so the sound moves with the entity, not the map?

Thanks for any help and for looking...

F.

Re: Sound linked to entities? [Re: Darkmatters] #371722
05/24/11 17:05
05/24/11 17:05
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
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Espér  Offline
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Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
ent_playsound ( ENTITY*, SOUND*, var volume);
Plays a 3D sound at the position of the given entity.

ent_playloop ( ENTITY*, SOUND*, var volume);


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Re: Sound linked to entities? [Re: Espér] #371728
05/24/11 17:30
05/24/11 17:30
Joined: Apr 2010
Posts: 47
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Darkmatters Offline OP
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Darkmatters  Offline OP
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Joined: Apr 2010
Posts: 47
wow that WAS fast....
Thanks my friend... I'll give it a go...

F.

Re: Sound linked to entities? [Re: Darkmatters] #371730
05/24/11 17:36
05/24/11 17:36
Joined: Apr 2010
Posts: 47
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Darkmatters Offline OP
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Darkmatters  Offline OP
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Joined: Apr 2010
Posts: 47
That works great.... thanks again


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