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friction for road #372943
06/05/11 23:12
06/05/11 23:12
Joined: Jan 2010
Posts: 150
iran - tehran
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flatron Offline OP
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flatron  Offline OP
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Joined: Jan 2010
Posts: 150
iran - tehran
how can i set a friction to my road?
i use a7 and ode

Re: friction for road [Re: flatron] #373405
06/10/11 00:50
06/10/11 00:50
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
you can c_trace and get the models name then use that, or use SCAN_TEXTURE with the c_trace and get the models texture and use that

Re: friction for road [Re: darkinferno] #373532
06/10/11 20:45
06/10/11 20:45
Joined: Jan 2010
Posts: 150
iran - tehran
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flatron Offline OP
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flatron  Offline OP
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iran - tehran
i use a7 ode physic engine and want to set friction on a road model
but what i must to do?
i must set it as a physic object?how?

Re: friction for road [Re: flatron] #373796
06/13/11 07:10
06/13/11 07:10
Joined: Jan 2010
Posts: 150
iran - tehran
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flatron Offline OP
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flatron  Offline OP
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iran - tehran
when i set my road to physic which type i must set it PH_BOX or PH_POLY

Re: friction for road [Re: flatron] #373823
06/13/11 11:57
06/13/11 11:57
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Posts: 1,816
at my pc (duh)
why do you want to put physics on your road model ? it should only be applied to moving objects

Re: friction for road [Re: darkinferno] #373833
06/13/11 13:38
06/13/11 13:38
Joined: Aug 2009
Posts: 1,438
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painkiller Offline
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painkiller  Offline
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use PH_STATIC and PH_POLY


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