Gamestudio Links
Zorro Links
Newest Posts
Executing Trades on Next Bar Open
by vicknick. 06/13/24 08:51
Zorro Beta 2.61: PyTorch
by jcl. 06/10/24 14:42
New FXCM FIX Plugin
by flink. 06/04/24 07:30
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (henrybane), 1,246 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19059 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Tree Animate #374872
06/22/11 08:17
06/22/11 08:17
Joined: Jul 2008
Posts: 40
V
Vahid_PC_Games Offline OP
Newbie
Vahid_PC_Games  Offline OP
Newbie
V

Joined: Jul 2008
Posts: 40
hi guys.
whats use Technique for Trees and grass Animation , in CrysisWarhead?
a Shader or Physic?

how to create a Technique like that in A8? (better than "mtl_animTree")

Re: Tree Animate [Re: Vahid_PC_Games] #374905
06/22/11 12:24
06/22/11 12:24
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
shader.. what do you mean by better? better how?

Re: Tree Animate [Re: darkinferno] #374912
06/22/11 13:08
06/22/11 13:08
Joined: Jul 2008
Posts: 40
V
Vahid_PC_Games Offline OP
Newbie
Vahid_PC_Games  Offline OP
Newbie
V

Joined: Jul 2008
Posts: 40
mean : crysis Trees animation.
look at it.its very different.

Let's ask the question another way:
if CrysisWarhead Trees animation , is a shader , how to create (or Customize) a shader like this?

tanks.

Re: Tree Animate [Re: Vahid_PC_Games] #374916
06/22/11 13:40
06/22/11 13:40
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
hello,

in the Gamestudio folder you have a shader that animates the trees and for the grass you are this link

djfeeler

Re: Tree Animate [Re: djfeeler] #374917
06/22/11 13:42
06/22/11 13:42
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
hmm, i have crysis, i dont see how much different it is, unless i'm overlooking something ? game design is about how you make use of the effects you have, somehow i really think the tree shader of GS is quite good

Re: Tree Animate [Re: darkinferno] #374936
06/22/11 16:18
06/22/11 16:18
Joined: Jul 2008
Posts: 40
V
Vahid_PC_Games Offline OP
Newbie
Vahid_PC_Games  Offline OP
Newbie
V

Joined: Jul 2008
Posts: 40
see: Crysis - A8

i mean : in crysis , trees and grasses animation , has special wave and action in animation and they are very fast and ... .

Re: Tree Animate [Re: Vahid_PC_Games] #374942
06/22/11 17:49
06/22/11 17:49
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
If itīs really that important for you, learn how to write shaders and implement it on your own: http://developer.nvidia.com/node/173
Or finally stop your graphics odyseey and start making games...


Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1