Hey guys =) I've got a little problem with MED. I converted a CS:S Skin to the 3DGS *.mdl format. The animations worked perfectly but I need to move the gun to create it in the "middle" of the camera. The problem is, when I have moved the gun that the animation is wrong. Anybody have a fix for this? Thx in advance, M3n1nWh1T3.
First of all it's illegal to use models from CS:S (but anyway I do that myself sometimes ^^). You better make an offset via script, that will be much easier. Or you can also do that with MED via bone properties. You can find bone properties in the downer corner of the right side on the screen, but don't forget to select the bone (main one).
In bone properties you should move bone (the main one, which will move all other bones with it). If you want to do this via script, there is nothing you should do with camera, only offset for weapon itself.