I modified: How to get terrain texture , after painting by "Deform and paint terrain" in runtime , for send to my "GetNormalMap" plugin , and return terrain texture+normalmap to fx_bump() for set on the terrain?
ok.thanks guys. 1-what's your "getnormalmap"-plugin for? = Photoshop!.not runtime plugin.create manually. 2-Please explain more about "multitexture + nomrmap map".how to use?can use in runtime?
the short answer: write a shader. the long answer: if you can't do it and are not willing to learn it, buy it. don't expect custom shaders to be done for you without payment.