Hi,
I've got 3 questions:
1. Is there a possibility to recognize mouse gestures with 3dgs? (google didn't help me here)
2. is it neccesairy to implant physics in a normal 3rd person shooter/adventure?
3. Why does my model always sink into the ground (to the head) when I use bones animation, but works fine with vertices animation?
I hope you can help me and thanks already
Last edited by Wollez; 08/18/11 15:32.