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[Open-source] Uni-life #385458
10/18/11 18:06
10/18/11 18:06
Joined: Jun 2007
Posts: 10
Hllink Offline OP
Newbie
Hllink  Offline OP
Newbie

Joined: Jun 2007
Posts: 10


Description:
Unicellular sim, the player create a new or add an existing race and watch the behavior of the environment.

Purpose
I'm writing a manual/workshop for people thatīs starting with 3dgs engine, so they can be familiar to the engine basic functions.

Video:
[video:youtube]http://www.youtube.com/watch?v=G3nvOlGnmSU[/video]

RELEASE 1.0r:
https://sourceforge.net/projects/unilife/files/Unilife_Release_1_0_r.rar

Sorry for my bad english, any corrections are welcome.

Re: [Open-source] Uni-life [Re: Hllink] #385503
10/19/11 08:24
10/19/11 08:24
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Looks good and the music is nice as well laugh You spent much time on designing the buttons, eh?

I'm really looking forward to see your tutorial!

Re: [Open-source] Uni-life [Re: PadMalcom] #385520
10/19/11 14:42
10/19/11 14:42
Joined: Jun 2007
Posts: 10
Hllink Offline OP
Newbie
Hllink  Offline OP
Newbie

Joined: Jun 2007
Posts: 10
yea, but the GUI images was the easy part... The code is well commented so you can handle if you already use the engine, I'm going release the game documentation in 2-4 weeks.

some of my old/freeze projects:

http://www.zelda.com.br/forum/viewtopic.php?f=41&t=27319
http://www.unidev.com.br/phpbb3/viewtopic.php?f=59&t=50413
http://hllink.blogspot.com/2009/09/diario-de-desenvolvimento-white-wings_10.html
http://hllink.blogspot.com/2009/09/diario-de-desenvolvimento-white-wings_11.html


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