I have a bit of a strange problem.
I am using the free version of A8 and just started a first person game.
My mouse and keyboard controls work fine.
but the character is getting stuck when in the entity "start_room"
the reason I am confused is it is running the following action:
action terrain()
{
set(my, PASSABLE);
}
do you know why I am still detecting collisions?
(yes my move commands are ignoring passable)
thanks