Is it possible to implement realtime texture twist and edge blending like this(see below)? The end user can project a wide screen picture on the cureved wall using two or moew projectors. I have tried OpenCV using 2D image processing approach, but the speed is limited.
Re: Texture twist and Edge blending
[Re: BySharDe]
#394555 02/14/1211:3502/14/1211:35