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Texture twist and Edge blending #394539
02/14/12 05:28
02/14/12 05:28
Joined: Jan 2012
Posts: 39
B
BySharDe Offline OP
Newbie
BySharDe  Offline OP
Newbie
B

Joined: Jan 2012
Posts: 39
Is it possible to implement realtime texture twist and edge blending like this(see below)?
The end user can project a wide screen picture on the cureved wall using two or moew projectors.
I have tried OpenCV using 2D image processing approach, but the speed is limited.



Re: Texture twist and Edge blending [Re: BySharDe] #394555
02/14/12 11:35
02/14/12 11:35
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Just write a shader and process the image with bmap_process

Re: Texture twist and Edge blending [Re: Rei_Ayanami] #394644
02/15/12 06:24
02/15/12 06:24
Joined: Jan 2012
Posts: 39
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BySharDe Offline OP
Newbie
BySharDe  Offline OP
Newbie
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Joined: Jan 2012
Posts: 39
Danke, Ich werde versuchen es.


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