i'm programming a little side scroller ,using some physix for actor and enemies and other elements
my problem is now, that i wanted to add some nice looking .hmp files as my ground... but as i tried the compiled level my actor fell through the terrain. i tried it several times again, with models other terrains and so on, but the only thing working were wed's level blocks...
my actor is a pXent_settype(my, PH_RIGID, PH_CONVEX); object the enemies too.
the terrain was PH_RIGID(with frozen movement)/PH_STATIC , PH_POLY/PH_CONVEX/PH_TERRAIN combined in all possible ways...
if you need more code please tell me... if necessary I can post the full game too.
thx for all help, LPF