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moving high-res lights #395809
02/27/12 20:00
02/27/12 20:00
Joined: Mar 2011
Posts: 69
Munich (Germany)
LPF Offline OP
Junior Member
LPF  Offline OP
Junior Member

Joined: Mar 2011
Posts: 69
Munich (Germany)
I want to write a side scroller, and i have the script nearly finished, but yesterday i saw this genius torch effect in Superku's superku game and i thought about adding such an effect to my game too (-> a flashlight or something), but i did not have enough money to buy a commercial or pro version so my question is: Is there any possibility to make sutch a thing without using shaders?

greetings LPF

ps: for videos of this effect watch the showreel on 3dgs main page or on youtube

Last edited by LPF; 02/27/12 20:03.

..oooO .........
..(....)..Oooo..
...\..(...(....)..
....\_)....)../..
...........(_/...
...ICH WAR....
........HIER....
Re: moving high-res lights [Re: LPF] #395852
02/28/12 12:36
02/28/12 12:36
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
This can be done completely without shaders, yes. At first everything was shader based, but then I switched to model (+animation) based shadows. I only use a shader for the lighting (not the shadows) of the back- and foreground blocks, but you can emulate this behaviour f.i. with a bright and transparent sprite (in the background) and a fullscreen shadow panel that has a circle cut out.

Btw. thanks for the nice words! wink


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Re: moving high-res lights [Re: Superku] #395880
02/28/12 18:57
02/28/12 18:57
Joined: Mar 2011
Posts: 69
Munich (Germany)
LPF Offline OP
Junior Member
LPF  Offline OP
Junior Member

Joined: Mar 2011
Posts: 69
Munich (Germany)
Ginge des auch in 3d mit mehr als einer lichtquelle?
mir ist zwar mit meinem überkomplizierten denken eine möglichkeit eingefallen,
aber ich benutze für mein level keine sprites sonden habe ein 3D level mit eingefrorenen bewegungs und drehrichtungen (physX - engine)... ausserdem sollte es dann auch noch andere lichtquellen geben


..oooO .........
..(....)..Oooo..
...\..(...(....)..
....\_)....)../..
...........(_/...
...ICH WAR....
........HIER....

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