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deactivate gourand shading for a model #397431
03/19/12 08:48
03/19/12 08:48
Joined: Dec 2003
Posts: 1,225
germany
gri Offline OP
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gri  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,225
germany
hi,

Is it possible to remove the gourand shading from an model ?

The reason is I have a plain surface but made of several models. Through the shading I can see each single model but it should get rendered as a whole big object.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: deactivate gourand shading for a model [Re: gri] #397432
03/19/12 09:00
03/19/12 09:00
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Budapest
definitely, because once I did it for similar purposes. if nobody else answers, I'll try to dig it out from my brain laugh


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: deactivate gourand shading for a model [Re: gri] #397437
03/19/12 10:03
03/19/12 10:03
Joined: Dec 2002
Posts: 3,375
Vindobona (Ostarichi)
Harry Potter Offline
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Harry Potter  Offline
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Joined: Dec 2002
Posts: 3,375
Vindobona (Ostarichi)
You could set the mat_unlit material.
In A6 it was possible to set the unlit flag to switch off the gouroud shading. But in A8 the unlit flag doesn't work (UNLIT funktioniert nicht ).

Re: deactivate gourand shading for a model [Re: Harry Potter] #397441
03/19/12 11:29
03/19/12 11:29
Joined: Dec 2003
Posts: 1,225
germany
gri Offline OP
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gri  Offline OP
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Joined: Dec 2003
Posts: 1,225
germany


thank you,

mtl_unlit solved my problem.


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)

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