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Destroyable Environments #398315
03/31/12 06:41
03/31/12 06:41
Joined: Mar 2012
Posts: 43
J
Juggernaut Offline OP
Newbie
Juggernaut  Offline OP
Newbie
J

Joined: Mar 2012
Posts: 43
Hello,

Is it possible to make destructible environments - terrain surface, buildings and other objects in 3DGameStudio A8 ?

If so, can anybody outline the procedure or provide any links to tutorials ?

Thanks,

Re: Destroyable Environments [Re: Juggernaut] #398725
04/05/12 17:28
04/05/12 17:28
Joined: Mar 2011
Posts: 69
Munich (Germany)
LPF Offline
Junior Member
LPF  Offline
Junior Member

Joined: Mar 2011
Posts: 69
Munich (Germany)
you could make an area that consists of a big bunch of physix entitys like thousands of blocksin minceraft that are all set asleep and can be woken up by an explosion or something... if you don't want a blocky world you could make the pieces other forms too...

idea: http://www.mediafire.com/i/?g9h9phoetiuusce

Last edited by LPF; 04/05/12 17:29.

..oooO .........
..(....)..Oooo..
...\..(...(....)..
....\_)....)../..
...........(_/...
...ICH WAR....
........HIER....
Re: Destroyable Environments [Re: LPF] #398728
04/05/12 18:00
04/05/12 18:00
Joined: Mar 2012
Posts: 43
J
Juggernaut Offline OP
Newbie
Juggernaut  Offline OP
Newbie
J

Joined: Mar 2012
Posts: 43
Hello LPF,

Thank you very much for the concept. Can you guide me to tutorials about using 3D Game Studio A8 from C++ ?

Thanks,

Re: Destroyable Environments [Re: Juggernaut] #398731
04/05/12 19:13
04/05/12 19:13
Joined: Mar 2011
Posts: 69
Munich (Germany)
LPF Offline
Junior Member
LPF  Offline
Junior Member

Joined: Mar 2011
Posts: 69
Munich (Germany)
i don't really know what you're looking for... if you mean that you're able to program in C++ in the manual are nearly all functions which arein C++ not like in lite C shown in C++ too, there are also comparison pages... if you're not then use the lite-C language with tutorials here: http://www.conitec.net/litec/
if you have questions you can ask for both on the forum...


..oooO .........
..(....)..Oooo..
...\..(...(....)..
....\_)....)../..
...........(_/...
...ICH WAR....
........HIER....

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