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Where can I find advanced tutorials regarding the physics engine #398536
04/03/12 15:44
04/03/12 15:44
Joined: Mar 2012
Posts: 43
J
Juggernaut Offline OP
Newbie
Juggernaut  Offline OP
Newbie
J

Joined: Mar 2012
Posts: 43
Hello,

I am new to 3D Game Studio. Where can I find PhysX related tutorials involving

particle physics simulation (involving gravity, force etc.), soft body simulation,
fluid simulation, different types of joints simulation, vehicle dynamics, ray casting, ragdoll physics etc. ?

The workshop 19 tutorial does not teach all the capabilities of physics engine.

Thanks,

Re: Where can I find advanced tutorials regarding the physics engine [Re: Juggernaut] #398575
04/04/12 09:37
04/04/12 09:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Try the official documentation, it has examples for each command.
You can search on Users Contributions and find examples also.
And latest AUM magazines talk about Nvidia Physix that is now part of A8 laugh

What is your game type you working on laugh ?
And where do you need physics in it ?

Re: Where can I find advanced tutorials regarding the physics engine [Re: ratchet] #398589
04/04/12 13:24
04/04/12 13:24
Joined: Mar 2012
Posts: 43
J
Juggernaut Offline OP
Newbie
Juggernaut  Offline OP
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J

Joined: Mar 2012
Posts: 43
Hello Ratchet,

Thank you for your reply. I am considering to build a 3D modern day adventure game which will involve real life physics like water buyoency, wind effect using particle physics, cloth and soft body physics and vehicle physics.

The workshop19 in the official tutorial page - http://tutorial.3dgamestudio.net/
does not give examples of implementing all those things required in my game and the official manual - http://manual.3dgamestudio.net/ only acts as a reference to the physics commands without showing any detailed implementation.
I have also checked the official wiki page at - http://www.opserver.de/wiki/index.php/Main_Page
But I did not find any details involving physics tutorials there.

When you said - "Try the official documentation, it has examples for each command." - did you mean the official manual available at - http://manual.3dgamestudio.net/ ?

If not, then what is the web link for the official documentation ? Will any body
please help me out in find tutorials on advanced fetaures of PHYSX ?

Thanks,

Re: Where can I find advanced tutorials regarding the physics engine [Re: Juggernaut] #398590
04/04/12 13:27
04/04/12 13:27
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
"particle physics, cloth and soft body physics"

Not available at this time in Gamestudio, btw.

Re: Where can I find advanced tutorials regarding the physics engine [Re: Rei_Ayanami] #398596
04/04/12 15:01
04/04/12 15:01
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
You rely on lot on physics, perhaps too much ?
Reminds me Trine 2 game ?

physics like water buyoency, wind effect using particle physics, cloth and soft body physics and vehicle physics
- Wind effects with particles are the latest things coming from Nvidia, not used in AAA games in the market for the moement, i don't know wch engine will implement it first ?
- Cloth is already used but partially like some cape in some
other engines.
Real clothes like latest Nvidia demonstration, is not used on
AAA games and too much new for the moment!
-Vehicle physics already exists in 3DGS and you have an example
with the SDK with come header file also.

You should look at what is really needed for your adventure game, and where to use standard physics.
For particles, the better would be for you to make your own system.
Again the better would be to re think on your game , re design, and skip latest physics features not even used in big studios perhaps laugh ?


Good luck with your project !

Re: Where can I find advanced tutorials regarding the physics engine [Re: ratchet] #398681
04/05/12 10:25
04/05/12 10:25
Joined: Mar 2012
Posts: 43
J
Juggernaut Offline OP
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Juggernaut  Offline OP
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J

Joined: Mar 2012
Posts: 43
Hello Ratchet and Rei_Ayanami,

Thank you for the practical advice. I know it is too much to ask and that too much physics can kill the game by slowing down the rendering FPS.

Is there any way I can apply gravity and other newtonian forces to particles generated in the A8 engine ? If so, please let me know.

Thanks,

Last edited by Juggernaut; 04/05/12 10:29.
Re: Where can I find advanced tutorials regarding the physics engine [Re: Juggernaut] #398686
04/05/12 10:58
04/05/12 10:58
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
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rojart  Offline
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Joined: Oct 2004
Posts: 900
Lgh
Originally Posted By: Juggernaut
...
Is there any way I can apply gravity and other newtonian forces to particles generated in the A8 engine ? If so, please let me know.Thanks,

http://www.conitec.net/beta/apar-gravity.htm


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P

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