Is there any deployment dependency of the exe produced either by SED (while using Lite-C) or VC++ (by calling the engine functions from C++) ? Any files - dlls or others that need to be present on the user's machine before he or she can play the game by double clicking the exe ?
Please clarify.
Thanks,
Re: Deployment dependency of game exe ?
[Re: Juggernaut]
#399318 04/14/1209:3404/14/1209:34
Thank you MasterQ32, for showing me this dependency checking tool. This I think will be very useful while creating packages in the deployment phase of the project.