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Wrong PhysX type...? #399325
04/14/12 10:30
04/14/12 10:30
Joined: Feb 2010
Posts: 40
Germany
G
Grandma Offline OP
Newbie
Grandma  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 40
Germany
Hi,

i use Gamestudio V 8.30,5 (com).
After I bind PhyX in my script (“PhysX player movement” from Aum 101 [Painkiller]) the massage appears “Wrong PhysX type : A5/A6 map”.
Is there any help to solve this?

Re: Wrong PhysX type...? [Re: Grandma] #399328
04/14/12 10:42
04/14/12 10:42
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Open the level, and recompile it with "create mesh" flag set in map compiler.


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Re: Wrong PhysX type...? [Re: 3run] #399329
04/14/12 10:48
04/14/12 10:48
Joined: Feb 2010
Posts: 40
Germany
G
Grandma Offline OP
Newbie
Grandma  Offline OP
Newbie
G

Joined: Feb 2010
Posts: 40
Germany
Thanks a lot! This solved the problem! laugh

Re: Wrong PhysX type...? [Re: Grandma] #402715
06/09/12 16:10
06/09/12 16:10
Joined: Aug 2011
Posts: 133
Germany, Supergeheimes Hinter-...
G
gameplan Offline
Member
gameplan  Offline
Member
G

Joined: Aug 2011
Posts: 133
Germany, Supergeheimes Hinter-...
Hi,

i get the same errormessae with physx. But recompileing with "create mesh" flag set doesnt solve the problem. What can I do now?

Last edited by gameplan; 06/09/12 16:11.

Version: A8 free
OS: Windows 10

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