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Some Tips #399666
04/18/12 09:28
04/18/12 09:28
Joined: Apr 2012
Posts: 4
H
Heri Offline OP
Guest
Heri  Offline OP
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H

Joined: Apr 2012
Posts: 4
I'm working on simulation excavator, but there are problem when simulating the dredging ground.
how to simulate dredging of soil?
is there any kind of terrain that can be dredged by the excavator?
or PhysX is there a function that I did not know?
Please help.

Re: Some Tips [Re: Heri] #399855
04/21/12 12:30
04/21/12 12:30
Joined: Apr 2005
Posts: 4,506
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fogman Offline
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fogman  Offline
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Joined: Apr 2005
Posts: 4,506
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You´ve to do it like pappenheimer suggests in this thread:
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=399667#Post399667

Use c_trace to determine where the shovel hits the ground.
Then you can use ent_setvertex to move the vertices of the terrain and the soil model in the shovel.


no science involved

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