hi there
i'm looking for a programmer who can do me the following modification of mtl_specBump (specBump.fx):
+ standard functions of the basic shader (specBump Mapping/Normalmapping)
+ Add Support for TRANSLUCENT flag and Alpha changing of Entities
+ Add Support for SPOTLIGHT
+ Support for up to 4 lightsources (Including spotlights)
and optional:
+ Add Skill Support to change strenght
+ Self Shadowing (perhaps if a skill is set to 1)
if that's not possible with the standard shader, can someone create me a new one that is able to handle that?
I would prefer a new normalmapping shader.
I'm hoping for help :-)
Last edited by Espér; 04/19/12 07:03.