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Entity shuts down engine #35142
10/17/04 21:20
10/17/04 21:20
Joined: Jun 2003
Posts: 427
Prison
DarkWhoppy_ Offline OP
Senior Member
DarkWhoppy_  Offline OP
Senior Member

Joined: Jun 2003
Posts: 427
Prison
Well, finally narrowed down my lens flare problem. I tried to define an entity (not a pointer) and no matter what the parameters are the engine does this... any ideas of whats wrong?



Code:
entity lensFlare00_sun_ent

{
type = <flare1.tga>; // uses a sprite
//view = m_camera; // same camera parameters as the default view
//layer = 0; // displayed beneath other entity layers
//lensFlare00_pivot_dist = 1; // distance factor from 'pivot point', must be 1 for sun
//scale_x = 2;
//scale_y = 2;
}




darkwhoppy@msn.no.spam.com (remove no.spam.) Website: WhoppyArts
Re: Entity shuts down engine [Re: DarkWhoppy_] #35143
10/17/04 23:28
10/17/04 23:28
Joined: Jun 2003
Posts: 427
Prison
DarkWhoppy_ Offline OP
Senior Member
DarkWhoppy_  Offline OP
Senior Member

Joined: Jun 2003
Posts: 427
Prison
Problem solved, I saved my TGA as a grayscale and the engine didn't like it.


darkwhoppy@msn.no.spam.com (remove no.spam.) Website: WhoppyArts

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