hi.
I am trying to make a racing game and i face some issue that think it would be better to solve:
1- change skill of a group or some selected object in wed.
(now there we can set an action to a group and this is very good but we can't change skiill of group)
2-apply button when any change in position or rotation or skill is not good.every time i change position, i must click on apply button .maybe enter key is enough.
3-some regular shader like motion blur added to shaders
4-ent_remove remove object but it's pointer is not null.why i have to use safe_remove?why i have to use sys_getmem or sys_free or ent_purge or ptr_remove or level_free?
5-make a beautifull level and when at first time a user install engine, show it to player.
6-at less than a month unity upgrade it's version,please upgrade engine faster.
7-using transparent object combined by shader are very hard for new user.some times they fliker , or have sort problem.we will happy if you find a solution.
8-effective d3d_instancing for models and sprites are very important.
thank you.