hello,
I want to create a hmp with four textures.the first should be gras, the next maybe rocks, than sand and than, last but not least a dirt texture.
so I´d like to have the chance for different juses...
a way between rocks and gras and so on
the problem is,that I have no skills by using shaders and I heared about a shader or a system,that use different .tga´s for showing the textures on the point I like...
has anybody an idea?