Thanks, i used 3 passes for "Buid" the Player Skin, now i discovered a new problem, i am using a 32bits targa format for the skins and i'm trying make the 2nd pass a SphereMap but the transparent part of the skin is interfering. If i replace this texture for a nonTransparent, the texture will stand out and hide the others.
[image]C:\Documents and Settings\usuario\Desktop\MyShader.jpeg[/image]