BMAP* dialog_B = "textBox.png";
STRING* final = "";
///Textbox on the bottom of the screen///
PANEL* dialog_Box =
{
pos_x = 0;
pos_y = 0;
layer = 10;
bmap = dialog_B;
flags = OVERLAY;
}
///Text wich uses the string "final"///
TEXT* dialog =
{
pos_x = 170;
pos_y = 580;
font = "Arial#33b";
string(final);
flags = SHOW;
layer = 13;
}
////Show Text and Messagebox////
void dialog_On (STRING* npc){
str_cpy(final,npc);
set(dialog_Box, SHOW);
set(dialog, SHOW | OUTLINE);
}
////Text and Messagebox off////
void dialog_Off(){
reset(dialog, SHOW | OUTLINE);
reset(dialog_Box, SHOW);
}
////Use this to show text and panel/////
dialog_On("This is just a Teststring.");
////Use this to hide text and panel/////
dialog_Off();