actually it's possible as i said...
Code:
// time jumping needs, should be 1
var jump_time = 1;
// moves pos seconds forwards
function media_jump(handle, pos, vol) //media handle, position in seconds (!), volume after jumping
{
media_tune(handle, 0.1 /*or 1, i don't know*/, 100 * pos * (1/jump_time), 0);
sleep(jump_time);
media_tune(handle, vol, 100, 0);
}
joey.