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UTF-8 support #427615
08/10/13 18:40
08/10/13 18:40
Joined: Apr 2006
Posts: 159
Latvija
Arrovs Offline OP
Member
Arrovs  Offline OP
Member

Joined: Apr 2006
Posts: 159
Latvija
Im a bit upset about ANSI which only support latin or english chars - who knows.
I really could wish about compiler reading and compiling UTF-8.
Is it really so hard to add such additional functionality - it really is question as im not knowing enough about compilers?


Arrovs once will publish game
Re: UTF-8 support [Re: Arrovs] #427616
08/10/13 19:51
08/10/13 19:51
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
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F

Joined: Apr 2005
Posts: 4,506
Germany
Itīs in there since A7.84.2
http://www.conitec.net/beta/unicode.htm


no science involved
Re: UTF-8 support [Re: fogman] #427617
08/10/13 20:24
08/10/13 20:24
Joined: Apr 2006
Posts: 159
Latvija
Arrovs Offline OP
Member
Arrovs  Offline OP
Member

Joined: Apr 2006
Posts: 159
Latvija
I talk about compiler who could understand UTF-8 not about TEXT's. I just want to write code with my native symobls.


Arrovs once will publish game
Re: UTF-8 support [Re: Arrovs] #427623
08/10/13 21:36
08/10/13 21:36
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
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PadMalcom  Offline
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Joined: Mar 2006
Posts: 1,993
Karlsruhe
I hope this feature never gets implemented! Otherwise, you couldn't share / read code anybody else wrote.

Re: UTF-8 support [Re: PadMalcom] #427624
08/10/13 21:55
08/10/13 21:55
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@PadMalcom: Signed.

Code should always be written in english, no matter which origin you have....


Visit my site: www.masterq32.de
Re: UTF-8 support [Re: MasterQ32] #427632
08/11/13 00:26
08/11/13 00:26
Joined: Jun 2013
Posts: 108
Alberta, Canada
C
CanadianDavid Offline
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CanadianDavid  Offline
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C

Joined: Jun 2013
Posts: 108
Alberta, Canada
@PadMalcom: +1

Does anyone even know of a compiler that supports UTF-8 encoding for that purpose?

Re: UTF-8 support [Re: CanadianDavid] #427642
08/11/13 11:12
08/11/13 11:12
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
C# is full unicode compatible, you can even use mandarin or japanese characters


Visit my site: www.masterq32.de
Re: UTF-8 support [Re: MasterQ32] #428203
08/20/13 10:38
08/20/13 10:38
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
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Rackscha  Offline
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Joined: Dec 2008
Posts: 1,218
Germany
The XE Delphi Compiler is completely Unicode Compatible. It even allows you to use directionoverrides within the sourcecode to screw up the Source(but still compiles) grin


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development


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