hi,i just found the new hlsl terrain shader on wiki page.
http://www.conitecserver.com/wiki/index.php/HlslTerrainMultitexturingi try it and it work fine for the multitexturing,but it didn't work for dynamic lighting ...i have enable #define DXLIGHTING but it seem didn't work for me.(i didn't enable the #define SHADOWMAP)
i have read that terrains didn't support dynamic light previously but this shader have mention the dynamic light support...so did anyone can get the dynamic lighting on terrains with this shader?
for me this shader give me error on "too many instruction slots(134),allow by target(vs_1_1) is 128".so i reduce the dynamic light to 4 just work.
btw ,i have geforce FX 5200 and 3dgs pro 6.31.2 .