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Problem: Lights #431837
10/24/13 15:44
10/24/13 15:44
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline OP
Member
jenGs  Offline OP
Member
J

Joined: Jul 2010
Posts: 283
Germany
Hi,
I am using a perPixel Lighting shader for a comic game. It works very well until the camera is faced to the x direction and is in front of the entity origin. The entity origin is behind the camrea and the camera is faced away from the origin.
If this happens, the entity doesn't reacts to the dynamic lights anymore. what can I do to prevent that, except splitting the entity in parts.
Greeting,
Patrick

Re: Problem: Lights [Re: jenGs] #431874
10/25/13 11:34
10/25/13 11:34
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline OP
Member
jenGs  Offline OP
Member
J

Joined: Jul 2010
Posts: 283
Germany
Ok, I got the sollution. I just set the light_view variable to NULL, to use my own "light lod".


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