I am really very new to shaders, but I have managed to pull off a couple of effects with my card(GForce TI4200). I did not code any of them because I don't know how yet, but I just had a question about these samples from the NVidea site:
NVidea Shader Examples I am loading the fx files for the GForce 3 examples only, but they have no effect on my sphere. In fact, so far every one I have tryed from the link for the gforce3 series, just make it invisible. Once I comment out the effect, I can see my sphere again, so I am sure it is the effect from the fx file.
I can apply the flicker_red effect from the manual and it works fine, just these seem to give me problems.
I have looked at the code, and I am guessing that some modifying will have to be done in order for 3dgs to use it, but I would like a confirmation on that just to be sure. Also would be kind of curious as to how much recoding would have to be done to use those effects.
So far I have tryed:
CookTorranceMultiTexFresnel.fx
goochy2D.fx
MrTwister.fx
MrWiggle.fx
msglow.fx
msmetallicflakes.fx
mswood.fx
HammerTime.fx
plasticD.fx
SimpleVPHLSL.fx
DiffuseBumpHLSL.fx
stencilVolume.fx Would be cool if maybe these only needed some minor repairs to work, but any info would be great.
-raiden