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clipfactor #436520
01/28/14 10:41
01/28/14 10:41
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
If I use models which are placed above the origin in MED (this means the min_z value is positive / higher than 0) and give that entities a clipfactor other than 1 (for example 10), the entities are clipped randomly although they are inside the view frustum.

Re: clipfactor [Re: oliver2s] #436569
01/29/14 07:37
01/29/14 07:37
Joined: Jul 2000
Posts: 28,133
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,133
Frankfurt
Thanks, we'll look into this.

Re: clipfactor [Re: jcl] #471530
03/07/18 18:14
03/07/18 18:14
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks for the hint. My models, part of a rope, clipped seemingly at random as well (clipfactor increased to account for vertex deformation) as it had no vertices with x < 0.


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