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Interesting talk by Jonathan Blow...
#445803
09/25/14 08:42
09/25/14 08:42
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Joined: Nov 2008
Posts: 946
the_clown
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OP
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Joined: Nov 2008
Posts: 946
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...addressing some problems with languages used in game programming (with a focus on C/C++) and kinda brainstorming how a language designed for game programming could look like. I found it to be rather interesting, maybe someone else here will. https://www.youtube.com/watch?v=TH9VCN6UkyQ&list=WL&index=5Jonathan Blow is the creator of Braid and currently working on The Witness, and somewhat infamous for his opinions afaik.
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Re: Interesting talk by Jonathan Blow...
[Re: the_clown]
#445810
09/25/14 16:31
09/25/14 16:31
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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I didn't get to know Jonathan through his writing, but I personally don't find anything objectionable about his opinions. He actually seems like a pretty reasonable and measured guy. This is a little old, but this is another video interview of Blow that I found pretty interesting: https://www.youtube.com/watch?v=I1Fg76c4Zfg
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Re: Interesting talk by Jonathan Blow...
[Re: Redeemer]
#445814
09/26/14 06:46
09/26/14 06:46
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Joined: Mar 2006
Posts: 2,252
Hummel
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I could listen to him talking all the day. Really looking forward to The Witness.
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Re: Interesting talk by Jonathan Blow...
[Re: MasterQ32]
#445844
09/26/14 22:16
09/26/14 22:16
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
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More than just a programming language for game development though I'd personally like to see HSA become more of a thing. Separated architectures are so yesterday, it's like the days when the FPU was still a separate component from the main CPU.
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